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| | Alternate text for screen readers
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| AccessibilityTrait | AccessibilityTrait[]
| Traits used to hint screen readers, etc.
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importantForAccessibility? | ImportantForAccessibility
| Expose the element and/or its children as accessible to Screen readers
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| (gestureState: MultiTouchGestureState) => void
| Gestures and attributes that apply only to touch inputs
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| (gestureState: MultiTouchGestureState) => void
| Gestures and attributes that apply only to touch inputs
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| (gestureState: ScrollWheelGestureState) => void
| Gestures and attributes that apply only to mouse inputs
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| | Gestures and attributes that apply only to mouse inputs
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| (gestureState: PanGestureState) => void
| Gestures and attributes that apply to either touch or mouse inputs
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| (gestureState: PanGestureState) => void
| Gestures and attributes that apply to either touch or mouse inputs
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| (gestureState: PanGestureState) => void
| Gestures and attributes that apply to either touch or mouse inputs
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| (gestureState: TapGestureState) => void
| Gestures and attributes that apply to either touch or mouse inputs
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| (gestureState: TapGestureState) => void
| Gestures and attributes that apply to either touch or mouse inputs
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| (gestureState: TapGestureState) => void
| Gestures and attributes that apply to either touch or mouse inputs
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| (gestureState: TapGestureState) => void
| Gestures and attributes that apply to either touch or mouse inputs
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| (e: KeyboardEvent) => void
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| PreferredPanGesture = undefined
| We can set vertical or horizontal as preferred
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| | How many pixels (in either horizontal or vertical direction) until pan is recognized?
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| | Something else wants to become responder. Should this view release the responder? Setting true allows release.
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| | ID that can be used to identify the instantiated element for testing purposes
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